Tuesday, April 28, 2009

Now with copper tone bottom!


UGH! I so need to finish this. I have so may other things I want to do. Anyway, I got co-workers to crit it and they added this...

-I need to add a focal point. Even if i'm just going to have the tunnel repeat you need to have something fill up that black space. it throws off your crit.

-to need some accent colors. Proabaly Green and purple to contrast the warm yellows and browns you have going on. (I like this one, i nice excuse to bring in slimy algae.)

-you need to tune you "god rays" they create a strange 'slash' in your composition.

-you may need a rim light for objects in the foreground to make them pop a little more.

- the overall image is a bit too dark. You may need more contrast in some areas

- the top of the tunnel is too bright, reverse it with the bottom which is too dark

all in all a good crit.

Monday, April 20, 2009

just need to post this here for cgtalk


I need help something does not feel right.

Thursday, April 09, 2009

Lighting is done and I'm happy



I finally finished lighting everything and I'm pretty happy. I may need to bring back the soft ambient light I deleted out but overall this is good. Now i just need to texture, texture, texture.

oh and here's a random doodle from me. god i need to draw more. I really miss it.

Thursday, April 02, 2009

Figured it out.


quick note. figured out the problem. It was bad lighting and really bad reference. Now that that has been figured out i can move forward. The large pipes are gonna need 3 different variants though.